
Instead of following linear paths inside predefined missions, the player moves a team of two ships representing the player character and a wing man freely around a map of the Lylat system. The gameplay of Star Fox 2 is very different from the original Star Fox. The world map, which resembles that of Star Fox 64. In the end, Andross' plans were foiled and his base crashed into the firey depths of Lylat, destroying him once and for all. Finally, the entire team makes their way to Andross' base of operations, Astropolis, where an ambush was sprung, forcing the entire team to deploy as a distraction as one lone member infiltrates the base to confront the resurrected emperor. The battle was long and hard, the Star Fox team eventually gets the upper hand and pushes back Andross' forces despite the superior forces. He also has the Cornerian forces deploy an automated defense turret to provide a limited degree of protection.

He aids the team by supplying two new recruits: Miyu, a tomboyish lynx, and Fay, a white spaniel.

General Pepper once again contracts the Star Fox team to help protect Corneria, and repel Andross' invasion force. Utilizing Cannon Betrayers, hunter drones, IPBMs, the malevolent ape had launched a full-scale attack on Corneria, capturing numerous within the system to support his forces, and even hiring the Star Wolf team to protect key bases. Some time after his defeat, and supposed destruction by the hands of the Star Fox team Andross had somehow managed to survive, and built up a a large space station, Astropolis, orbiting the major star of the system. The basic plot in Star Fox 2 featured the Star Fox Team facing off against a resurrected Andross, using his army to attack and destroy planet Corneria entirely.
